Truth v.8341

PROJECT INDEX

STATUS

ASPECTS

PARTNERS

Sea-Watch

STATUS
Ongoing

ASPECTS

migration, human-rights, health, space, mapping

TEAM

Johanna Wendel, Luka Vonderau, Yuni Byun, Lorenz Bohlmann, Katja Ulbrich

PARTNERS

DESCRIPTION

 

Thousands of people attempt to cross the Mediterranean Sea by boat each year to seek asylum or to migrate to Europe. Since 2014, 25.413 migrants were reported missing in the Mediterranean. (Missing Migrants Projects) The Non-Government-Organisation Sea-Watch is conducting search and rescue missions (SAR) in the Med Sea, having rescued 45,000 people since their first mission in 2015. (Sea-Watch) On their missions, the crew is challenged with the physical and psychological state of the guests. Many of the passengers on board experienced severe violence and suffer from different kinds of injuries. Taking care of the guests with limited resources and limited space on board poses several challenges. Avoiding knowledge hierarchies, which can be caused by language barriers and the resulting inaccessibility to information, and communicating clearly and consistently is one of them.

Sea-Watch asked Studiengruppe-Informationsdesign to help them develop a de-escalative design concept for their new SAR ship Sea-Watch 5.

PROJECT
Our cooperation's main focus was gathering tools and research to support the guest care department of the Sea-Watch 5. The idea of de-escalative design led us to several potential improvements, that would prevent or soften tensions between guests to make their passage less exhausting. To increase comfort and well-being on board we proposed thicker mats which would help make the space feel more welcoming, considering color and material which had to be durable and easy to clean, resisting wear, long sun exposure, and salt water.

For better orientation on board, we developed a moderation kit to support the daily updates by the crew. We designed the daily schedule and a series of pictograms to communicate shipboard regulations and identify specific areas, such as the safe space for particularly vulnerable people, the tea station, and the hospital room.

We came up with playful elements on board to help the time pass more quickly. We considered games not provoking strong emotions through winning or losing to ensure a calm atmosphere. Also, playful elements can be used alone or as a group activity and support creativity and fulfillment.

Since atlases and maps are enjoyable and powerful tools for the guests to share stories, think about their journey, and even dream about possible destinations and hopeful futures, we created a geographically correct map as well as narrative, playful maps which could enable storytelling.

These are some of the topics we researched and experimented with visually. We shared our results, possible designs, and ideas with Sea-Watch and are excited about a continuing cooperation.

Thousands of people attempt to cross the Mediterranean Sea by boat each year to seek asylum or to migrate to Europe. Since 2014, 25.413 migrants were reported …

PROTOCOLS

● 23.02.01, Präsentation 

230111_praesentation_v8.pdf img_3613-mittel.jpeg img_3616-mittel.jpeg photo_2023-02-10-16.19.31.jpeg img_3614-mittel.jpeg photo_2023-02-10-16.19.33.jpeg img_3603-mittel.jpeg img_3638-mittel.jpeg img_3571-mittel.jpeg photo_2023-02-10-16.19.12.jpeg photo_2023-02-10-16.19.39.jpeg photo_2023-02-10-16.19.19.jpeg photo_2023-02-10-16.19.36.jpeg

author(s):
  • Felix Egle

● 23.01.23, Merch Entwürfe Sea-Watch/LeaveNoOneBehind 

merch_si_lnob.pdf

author(s):

● 22.12.13, Entwurfsprozess 

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author(s):
  • Felix Egle

● 22.11.06, Tage des offenen Schiffes 

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author(s):
  • Lara Liske

● 22.10.12, Projektfindung, Mail von Sea-Watch 

VORLÄUFIGER TITEL DES PROJEKTS
Deeskalation durch Design des Außenraums auf einem Search und Rescue Schiff

KURZBESCHREIBUNG DES PROJEKTS
Seawatch führt Massenrettungen im Zentralen Mittelmeer durch. Menschen versuchen vom afrikanischen Kontinent, meistens aus Libyen, zu fliehen und Europa zu erreichen. Im Durchschnitt sind 300–400 Menschen ca. 7 Tage auf unserem Schiff. An Deck ist die Situation sehr angespannt. Bei dieser Personenzahl hat jeder Mensch nur etwa 0,5m² zum schlafen. Es ist schwierig genug, Essen herzustellen und Provatsphäre ist nicht existent.
Unser Deck ist aus Stahl, darüber ist eine Zeltplane. Der Raum ist sehr funktional gestaltet und vor allem daraus ausgerichtet, dem Salzwasser und dem Wetter zu widerstehen. Kleinere und größere Designelemente können allerdings zur Information unserer Gäste oder zur allgemeinen Deeskalation beitragen. Doch wie können wir mit einem kleinen Budget Stimmung, Angst, Wut und andere Gefühle beeinflussen? Welche Farben sind hilfreich und wo können wir diese verwenden? Was eskaliert Anspannungszustände? Diese theoretischen, aber auch sehr praktischen Fragen interessieren uns sehr, um für unsere Gäste bestmöglich da zu sein.

WAS ERWARTET IHR VON UNS IN DER ZUSAMMENARBEIT?
– Theoretischer Input zur Weiterentwicklung unserer Guest Care Concepts
– Möglichkeiten zur Praktischen Umsetzung wie Stencils für eine Europakarte, Schiffsregeln, etc.
– Rassimuskritisches Design
– Praxisnähe und direkte Umsetzbarkeit
– Interesse an enger Zusammenarbeit zwischen Design und tatsächlichen Bedürfnissen eines Schiffs
– Materialien, Recherche, Referenzen, Dokumente, Vorlagen, Abbildungen etc.

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author(s):
  • Felix Egle

FILES

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Data-Activism

STATUS
Archived

ASPECTS

economy, ecology, space

TEAM

Erdem Şentürk

ABSTRACT

 
A web-based participatory mapping platform collects documents as well as archives and visualises environmental issues. It moreover enables affected communities to contribute stories, texts and reports. Collecting and connecting activist groups and local knowledge aims at generating further exchange and solidarity amongst the people affected negatively by the extraction of minerals. Providing a framework for citizen journalism to enable those groups to create a collective narrative on counter activities.
On the map, environmental features are categorised and visualised according to involved actors, environmental, social and economic impacts and raw materials. Interested individuals are invited to participate and develop examples of data-based storytelling and an archive for situated-knowledges concerning big-scale mining.

FORMAT:
website and platform
A web-based participatory mapping platform collects documents as well as archives and visualises environmental issues. It moreover enables affected communities …

FILES

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Anarcho-capitalist specualtions

STATUS
Archived

ASPECTS

speculative, economy, space

TEAM

Joseph Thanhäuser

ABSTRACT

 
The work speculates on fictional results of such processes and questions. And proposes hybrid forms of architecture to illustrate the correlation between the built environment and social relations and society. The results are exaggerated visualisations of architectures which could be created within the concept of anarcho-capitalism, formally sourcing from hostile architectural elements, fences, walls, barbwires, barriers and walls. The images reflect on the effects which excessive theorisation and continuous marketisation of urban space could have and propose a critical reflection on these processes.
The work speculates on fictional results of such processes and questions. And proposes hybrid forms of architecture to illustrate the correlation between the …

FILES

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